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WK | LSN | STRAND | SUB-STRAND | LESSON LEARNING OUTCOMES | LEARNING EXPERIENCES | KEY INQUIRY QUESTIONS | LEARNING RESOURCES | ASSESSMENT METHODS | REFLECTION |
---|---|---|---|---|---|---|---|---|---|
1 | 1 |
Foundation of Computer Science
|
Computer concepts
|
By the end of the
lesson, the learner
should be able to:
Explain the meaning of computer science. Define technology. Discuss the characteristics of computer. Appreciate the characteristics of computers. |
Learners are guided to explain the meaning of computer science.
Learners to define technology. In groups, learners to discuss the characteristics of computer |
What is computer science?
What is technology?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 1-2
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 3-7 |
Oral questions Oral Report Observation
|
|
1 | 2 |
Foundation of Computer Science
|
Stages of processing cycle in a computer
|
By the end of the
lesson, the learner
should be able to:
Explain the meaning of processing cycle. Identify the functions of a computer. Draw and label the computer processing cycle. Appreciate the functions of a computer. |
Learners are guided to explain the meaning of processing cycle
In groups, learners to identify and discuss the functions of a computer. In groups, learners are guided to draw and label the computer processing cycle. |
What are the functions of a computer?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 7-9
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
1 | 3 |
Foundation of Computer Science
|
Advantages and disadvantages of using computer
Application areas of computers |
By the end of the
lesson, the learner
should be able to:
List and discuss the advantages and disadvantages of using computer. Draw an illustration of a general model of a computer Appreciate the advantages of using a computer. |
In groups, learners are guided to list and discuss the advantages and disadvantages of using computer
Learners to draw an illustration of a general model of a computer. |
What are the advantages and disadvantages of using a computer?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 9-10
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 10-13 |
Oral questions Oral Report Observation
|
|
1 | 4 |
Foundation of Computer Science
|
Evolution of computers
Tasks performed by computers at different evolution stages |
By the end of the
lesson, the learner
should be able to:
Watch a video clip about the evolution stages of computers from Abacus to the modern day computer. Discuss the evolution stages of computers. Appreciate the evolution stages of computers. |
In groups, learners are guided to watch a video clip about the evolution stages of computers from Abacus to the modern day computer.
In groups, learners are guided to discuss the evolution stages of computers |
How did the computer change from one evolution stage to another?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 13-15
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 15-18 |
Oral questions Oral Report Observation
|
|
2 | 1 |
Foundation of Computer Science
|
Using computers that existed at different evolution stages
|
By the end of the
lesson, the learner
should be able to:
Using a calculator or an abacus add two numbers. Share experiences on the use of computers that existed at different evolution stages. Have fun and enjoy sharing experiences. |
In groups, learners are guided to use a calculator or an abacus add two numbers, such as, 1234 to 5678
In groups, learners are guided to share experiences on the use of computers that existed at different evolution stages. |
What was your experience using a computer?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 18-20
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
2 | 2 |
Foundation of Computer Science
|
Sustained development of computers I respect to contemporary technology
Generations of computers |
By the end of the
lesson, the learner
should be able to:
Explain the meaning of artificial intelligence. Take turns to discuss the development of computers in respect to contemporary technology. Appreciate the importance of technology. |
In pairs, learners to explain the meaning of artificial intelligence.
In groups, learners are guided to take turns to discuss the development of computers in respect to contemporary technology |
What is artificial intelligence?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 21
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 22-23 |
Oral questions Oral Report Observation
|
|
2 | 3 |
Foundation of Computer Science
|
Characteristics of different computer generations
|
By the end of the
lesson, the learner
should be able to:
Identify the characteristics of different computer generations. Share experiences on characteristics of each generation of computers. Appreciate characteristics of different computer generations. |
In groups, learners to identify the characteristics of different computer generations.
In groups, learners to share experiences on characteristics of each generation of computers |
What are the characteristics of different computer generations?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 23-25
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
2 | 4 |
Foundation of Computer Science
|
Technologies used in different computer generations
Analysing technological advancement from one computer generation to the other |
By the end of the
lesson, the learner
should be able to:
Identify technologies used in different computer generations. Prepare a personal study timetable. Use technologies of different computer generations in daily life situations. |
In groups, learners are guided to identify technologies used in different computer generations.
As a class, learners are guided to prepare a personal study timetable, using applications such as, My Study Life, Timetable, Daily Schedule or any other. |
How do use computer in daily life situations?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 25-27
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 28-29 |
Oral questions Oral Report Observation
|
|
3 | 1 |
Foundation of Computer Science
|
Classification of computers; Types of computers in a computer user environment
|
By the end of the
lesson, the learner
should be able to:
Discuss and list types of computers. Draw different types of computers. Appreciate types of computers. |
In groups, learners to discuss and list types of computers.
In pairs, learners are guided to draw different types of computers (supercomputers, mainframe, minicomputers, microcomputers and embedded computers) |
Which type of computer do you use?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 30-32
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
3 | 2 |
Foundation of Computer Science
|
Criteria used to classify computers
Selecting appropriate types of computers for use |
By the end of the
lesson, the learner
should be able to:
Identify the criteria used to classify computers. Match different types of computers to their responses classes. Appreciate the criteria used to classify computers. |
In groups, learners are guided to identify the criteria used to classify computers.
In groups, learners are guided to match different types of computers to their responses classes. |
What criteria is used to place computers into different classes?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 33-34
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 35 |
Oral questions Oral Report Observation
|
|
3 | 3 |
Foundation of Computer Science
|
Uses of embedded computers in daily life activities
Factors to consider when setting up a computer user environment |
By the end of the
lesson, the learner
should be able to:
Explain the meaning of embedded computers. Share experiences on the use of embedded computers. Use different types of computers to perform tasks. Appreciate the uses of embedded computers in daily life activities. |
Learners are guided to explain the meaning of embedded computers.
In groups, learners are guided to share experiences on the use of embedded computers. In groups, learners are guided to use different types of computers to perform tasks. |
Why do we use embedded computers?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 35-36
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
3 | 4 |
Foundation of Computer Science
|
Identifying resources for a computer user environment
|
By the end of the
lesson, the learner
should be able to:
Identify resources for a computer user environment. Use digital devices to search for resources for a computer user environment. Appreciate the resources for a computer user environment. |
In groups, learners to identify resources for a computer user environment.
In groups, learners are guided to use digital devices to search for resources for a computer user environment |
What are some of the resources for a computer user environment?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 38-39
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
4 | 1 |
Foundation of Computer Science
|
Safety precautions and practices in a computer user environment
Setting up a computer user environment |
By the end of the
lesson, the learner
should be able to:
Identify the safety precautions to observe in a computer user environment. Participate in setting rules to follow in a computer user environment. Appreciate the safety precautions and practices in a computer user environment. |
In groups, learners to identify the safety precautions to observe in a computer user environment.
In groups, learners are guided to participate in setting rules to follow in a computer user environment |
What are the rules to follow in a computer user environment?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 40
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 40-41 |
Oral questions Oral Report Observation
|
|
4 | 2 |
Foundation of Computer Science
|
Emerging trends in computer user environment
|
By the end of the
lesson, the learner
should be able to:
Identify some of the emerging trends in computer user environment. Share ideas on emerging trends in computer user environment. Appreciate the use of computers in daily life. |
In groups, learners are guided to identify some of the emerging trends in computer user environment.
In groups, learners are guided to share ideas on emerging trends in computer user environment |
What do you think are some of these trends in computer user environment?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 42-43
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
4 | 3 |
Foundation of Computer Science
|
Physical parts of a computer; Identification of the physical parts of a computer
Functions of the physical parts of a computer |
By the end of the
lesson, the learner
should be able to:
Observe, identify and list the various physical parts of a computer. Draw the physical parts of a computer. Appreciate the physical parts of a computer. |
In groups, learners are guided to observe, identify and list the various physical parts of a computer.
Individually, learners to draw the physical parts of a computer. |
What are the physical parts of a computer?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 44-45
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 45-46 |
Oral questions Oral Report Observation
|
|
4 | 4 |
Foundation of Computer Science
|
Connecting the physical parts of a computer for use
|
By the end of the
lesson, the learner
should be able to:
Name the physical parts of a computer. Connect the physical parts of a computer for use. Have a desire to use computers and digital devices. |
Learners to name the physical parts of a computer.
In groups, learners are guided to connect the physical parts of a computer for use |
What have you learnt about physical parts of a computer?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 46-47
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
5 | 1 |
Foundation of Computer Science
|
Taking part in modelling the interlinked physical parts of a computer
Utilising physical parts of a computer to minimize wastage |
By the end of the
lesson, the learner
should be able to:
Name the materials used for modelling. Take part in modelling the interlinked physical parts of a computer. Have fun and enjoy modelling the interlinked physical parts of a computer. |
In groups, learners are guided to name the materials used for modelling.
In groups, learners are guided to take part in modelling the interlinked physical parts of a computer. |
What have you modelled?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 47
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 48 |
Oral questions Oral Report Observation
|
|
5 | 2 |
Foundation of Computer Science
|
Interacting with physical parts of a computer
Appropriate procedure for starting and shutting down a computer |
By the end of the
lesson, the learner
should be able to:
Interact with the available physical devices by identifying them and their functions. Practice using the physical parts of a computer to perform their specific functions. Appreciate the physical parts of a computer. |
In groups, learners are guided to interact with the available physical devices by identifying them and their functions.
In groups, learners are guided to practice using the physical parts of a computer to perform their specific functions. |
What have you learnt about physical parts of a computer?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 48
Pictures Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 49-52 |
Oral questions Oral Report Observation
|
|
5 | 3 |
Foundation of Computer Science
|
Functions of keys in a computer keyboard
|
By the end of the
lesson, the learner
should be able to:
Identify categories of keys in a computer keyboard. State the functions of keys in a computer keyboard. Model or draw different categories of keys of a computer keyboard. Appreciate the functions of keys in a computer keyboard. |
In groups, learners are guided to identify categories of keys in a computer keyboard.
In groups, learners are guided to state the functions of keys in a computer keyboard. In groups, learners are guided to model or draw different categories of keys of a computer keyboard. |
What are the functions of keys in a computer keyboard?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 53-58
Pictures Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
5 | 4 |
Foundation of Computer Science
|
Typing using the home keys
Using pointing devices to manipulate objects in a computer |
By the end of the
lesson, the learner
should be able to:
Identify the home keys. Practise typing using the Home keys on the computer keyboard. Enjoy typing using the home keys |
Learners are guided to identify the home keys.
In groups, learners are guided to practise typing using the Home keys on the computer keyboard. |
Which are left and right hand keys?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 53-58
Computing devices Digital devices Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 59-62 |
Oral questions Oral Report Observation
|
|
6 | 1 |
Foundation of Computer Science
|
Computer system overview
|
By the end of the
lesson, the learner
should be able to:
Identify the components of a computer system. State the importance of computer systems in the society. Create an illustrate of the linkage among the components of a computer systems. Appreciate the importance of computer systems in the society. |
Learners to identify the components of a computer system.
Learners to state the importance of computer systems in the society. In groups, learners are guided to create an illustrate of the linkage among the components of a computer systems. |
What are the components of a computer system?
What are the importance's of computer systems in the society?
|
Spark; StoryMoja, Computer Science Learner's Book Grade 7 pg. 63-66
Computing devices Digital devices |
Oral questions Oral Report Observation
|
|
6 | 2 |
Foundation of Computer Science
|
Computer Systems Overview
|
By the end of the
lesson, the learner
should be able to:
Use a digital device or available reference materials to search for examples of hardware, software and liveware. Print your findings and display them in class. Appreciate the use of hardware, software and liveware. |
The learner is guided to use a digital device or available reference materials to search for examples of hardware, software and liveware.
Learner to print your findings and display them in class. |
What is hardware?
|
Longhorn Computer science Grade 7 Pg.47-48
Digital devices, reference materials, computer hardware Computer science Grade 7 Pg.48-49 |
projects, journals, portfolios, oral questions, Written tests
|
|
6 | 3 |
Foundation of Computer Science
|
Computer Systems Overview
|
By the end of the
lesson, the learner
should be able to:
Discuss the importance of computer systems. Search for information on the importance of computer systems in the society. Appreciate the importance of computer systems in the society |
The learner is guided to
discuss the importance of computer systems. In groups, Search for information on the importance of computer systems in the society |
How are computer systems important in the society?
|
Longhorn Computer science Grade 7 Pg.49-50
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
6 | 4 |
Foundation of Computer Science
|
Computer hardware concepts
|
By the end of the
lesson, the learner
should be able to:
Identify parts of the computer that make up the computer hardware Visit the school computer user environment and categorise the hardware devices Appreciate the categories of the computer hardware. |
In groups, Identify parts of the computer that makes up the computer hardware.
Learner to visit the school computer user environment and categorise the hardware devices. |
Which are the components of computer hardware?
|
Longhorn Computer science Grade 7 Pg.51-52
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.52 |
projects, journals, portfolios, oral questions, Written tests
|
|
7 | 1 |
Foundation of Computer Science
|
Computer hardware concepts
|
By the end of the
lesson, the learner
should be able to:
Discuss the functions of the computer hardware. Draw flow chart on a manila paper and display it in class. Appreciate the functions of the computer hardware. |
In groups, Discuss the functions of the computer hardware.
Learners to draw flow chart on a manila paper and display it in class. |
What is the function of computer hardware?
|
Longhorn Computer science Grade 7 Pg.52-53
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.8-9 |
projects, journals, portfolios, oral questions, Written tests
|
|
7 | 2 |
Foundation of Computer Science
|
Computer hardware concepts
|
By the end of the
lesson, the learner
should be able to:
Use locally available materials to make models of different input, output and storage devices. Discuss and display the models improvised in class. Enjoy making models |
The learner is guided to use locally available materials to make models of different input, output and storage devices.
Learner to discuss and display the models improvised in class. |
Are you able to model parts of computer hardware?
|
Longhorn Computer science Grade 7 Pg.55
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
7 | 3 |
Foundation of Computer Science
|
Input devices
|
By the end of the
lesson, the learner
should be able to:
Identify input devices and their categories. Draw and name input devices. Appreciate input devices and their categories. |
The learner is guided to identify input devices and their categories.
Learner to draw and name input devices. |
What input devices do you know?
|
Longhorn Computer science Grade 7 Pg.56-57
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
7 | 4 |
Foundation of Computer Science
|
Input devices
|
By the end of the
lesson, the learner
should be able to:
List different types of touchscreens. Find information about the different types of touch screens and make short notes Appreciate different types of touch screens |
The learner is guided to list different types of touchscreens.
Learner to find information about the different types of touch screens and make short notes. |
Which is the first generation of computers?
|
Longhorn Computer science Grade 7 Pg.58-59
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
8 | 1 |
Foundation of Computer Science
|
Input devices
|
By the end of the
lesson, the learner
should be able to:
Find out and read on two dimensional (2D) and three dimensional (3D) scanners. List places where two dimensional and three dimensional scanners are used. Appreciate the use of two dimensional and three dimensional scanners. |
The learner is guided to find out and read on two dimensional (2D) and three dimensional (3D) scanners.
Learners to list places where two dimensional and three dimensional scanners are used. |
Where are two dimensional and three dimensional scanners used?
|
Longhorn Computer science Grade 7 Pg.59
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.60-61 |
projects, journals, portfolios, oral questions, Written tests
|
|
8 | 2 |
Foundation of Computer Science
|
Input devices
|
By the end of the
lesson, the learner
should be able to:
Use an input device to carry out an activity. Present your work in class and tell how you achieved it. Enjoy using input devices to carry out different activities |
The learner is guided to use an input device to carry out an activity.
Take turns to present your work in class and tell how you achieved it. |
How do you use a smart phone at home?
|
Longhorn Computer science Grade 7 Pg.61
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
8 |
MIDTERM BREAK |
||||||||
9 | 1 |
Foundation of Computer Science
|
Input devices
|
By the end of the
lesson, the learner
should be able to:
Search for information on other ways of reusing input devices. Study items in pictures and tell how input devices have been re-used. Appreciate re-using input devices to minimize wastage. |
The learner is guided to search for information on other ways of reusing input devices.
Learner to study items in pictures and tell how input devices have been re-used. |
Why should we reuse input devices?
|
Longhorn Computer science Grade 7 Pg.62-63
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
9 | 2 |
Foundation of Computer Science
|
Central Processing Unit (CPU)
|
By the end of the
lesson, the learner
should be able to:
Watch a video showing the location of the CPU in a computer Explain the meaning of a CPU. Appreciate the CPU in a computer system |
The learner is guided to watch a video showing the location of the CPU in a computer.
In groups, explain the meaning of a CPU. |
Where is the CPU located in a computer?
|
Longhorn Computer science Grade 7 Pg.64-65
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.65-66 |
projects, journals, portfolios, oral questions, Written tests
|
|
9 | 3 |
Foundation of Computer Science
|
Central Processing Unit (CPU)
|
By the end of the
lesson, the learner
should be able to:
Check the types of processors in their phones, laptops, tablets or television Write down the steps you followed to find the types of processors Appreciate different types of processors |
The learner is guided to in groups, Discuss and set rules to follow in a computer user environment.
Learner to observe the rules set when in the computer user environment |
What are processors in computers?
|
Longhorn Computer science Grade 7 Pg.67
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
9 | 4 |
Foundation of Computer Science
|
Central Processing Unit (CPU)
Output Devices |
By the end of the
lesson, the learner
should be able to:
Use computers with different processor types to draw shapes and colour them. Save, print and display your work in class. Appreciate using different processor types. |
Learner is guided to use computers with different processor types to draw shapes and colour them.
Learner to save, print and display your work in class. |
Are you able to use a computer properly?
|
Longhorn Computer science Grade 7 Pg.68
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.69 |
projects, journals, portfolios, oral questions, Written tests
|
|
10 | 1 |
Foundation of Computer Science
|
Output Devices
|
By the end of the
lesson, the learner
should be able to:
Discuss the functions of different output devices Role-play using an output device of your choice. Appreciate the functions of different output devices |
The learner is guided to discuss the functions of different output devices.
Take turns to role-play using an output device of your choice. |
What are the functions of output devices?
|
Longhorn Computer science Grade 7 Pg.70-71
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
10 | 2 |
Foundation of Computer Science
|
Output Devices
|
By the end of the
lesson, the learner
should be able to:
Watch a video on the categories of computer output devices. List the categories of computer output devices. Appreciate the categories of computer output devices |
In groups, Watch a video on the categories of computer output devices.
Learner to list the categories of computer output devices. |
Give an example of a computer output device?
|
Longhorn Computer science Grade 7 Pg.72
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.72-73 |
projects, journals, portfolios, oral questions, Written tests
|
|
10 | 3 |
Foundation of Computer Science
|
Output Devices
|
By the end of the
lesson, the learner
should be able to:
List factors to consider when selecting the output devices. Use output devices to carry out different tasks. Appreciate using output devices. |
The learner is guided to list factors to consider when selecting the output devices.
In groups, Use output devices to carry out different tasks. |
How can we reuse the physical parts of a computer?
|
Longhorn Computer science Grade 7 Pg.35-37
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
10 | 4 |
Foundation of Computer Science
|
Ports and cables
|
By the end of the
lesson, the learner
should be able to:
Identify ports and cables used in the computer system Search for information about cables and ports from the internet and write a summary. Appreciate cables and ports used in the computer system. |
The learner is guided to identify ports and cables used in the computer system.
Learner to search for information about cables and ports from the internet and write a summary. |
What is the work of ports and cables in a computer?
|
Longhorn Computer science Grade 7 Pg.76
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.77-79 |
projects, journals, portfolios, oral questions, Written tests
|
|
11 | 1 |
Foundation of Computer Science
|
Ports and cables
|
By the end of the
lesson, the learner
should be able to:
Relate cables to their corresponding ports. Play the game of matching the ports to their corresponding cables. Appreciate the relationship between cables to their corresponding ports. |
The learner to relate cables to their corresponding ports.
Learners to play the game of matching the ports to their corresponding cables |
What is the meaning of USB?
|
Longhorn Computer science Grade 7 Pg.80
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.80-81 |
projects, journals, portfolios, oral questions, Written tests
|
|
11 | 2 |
Foundation of Computer Science
|
Ports and cables
|
By the end of the
lesson, the learner
should be able to:
Discuss how you can re-use or recycle cables. Re-use old cables and make items of your choice. Appreciate re-using or recycling cables to reduce wastage |
The learner is guided to discuss how you can re-use or recycle cables in groups.
In groups, Re-use old cables and make items of your choice. |
In which ways can we re-use cables?
|
Longhorn Computer science Grade 7 Pg.81-82
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
11 | 3 |
Foundation of Computer Science
|
Computer setup
|
By the end of the
lesson, the learner
should be able to:
Discuss challenges that computer users experience when setting up computers. Find out ways of overcoming the challenges discussed Appreciate ways of overcoming challenges experienced when setting up computers. |
The learner is guided to discuss challenges that computer users experience when setting up computers
In groups, Find out ways of overcoming the challenges discussed. |
What is the use of pointing devices on a computer?
|
Longhorn Computer science Grade 7 Pg.83
Digital devices, reference materials, computer hardware Longhorn Computer science Grade 7 Pg.84-85 |
projects, journals, portfolios, oral questions, Written tests
|
|
11 | 4 |
Foundation of Computer Science
|
Computer setup
|
By the end of the
lesson, the learner
should be able to:
List the tools and any other requirements for setting up a computer. Practice setting up different computers and write notes on your experiences. Appreciate observing safety while setting up different computers. |
In groups, take turns to list the tools and any other requirements for setting up a computer.
The learner is guided to practice setting up different computers and write notes on your experiences |
Are you able to set up a computer?
|
Longhorn Computer science Grade 7 Pg.84-85
Digital devices, reference materials, computer hardware |
projects, journals, portfolios, oral questions, Written tests
|
|
12-13 |
EVALUATION |
Your Name Comes Here