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SCHEME OF WORK
Computer Science
Grade 7 2023
TERM II
School


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WK LSN STRAND SUB-STRAND LESSON LEARNING OUTCOMES LEARNING EXPERIENCES KEY INQUIRY QUESTIONS LEARNING RESOURCES ASSESSMENT METHODS REFLECTION
1 1
Foundation of Computer Science
Physical parts of a computer; Identification of the physical parts of a computer
By the end of the lesson, the learner should be able to:

Observe, identify and list the various physical parts of a computer.
Draw the physical parts of a computer.
Appreciate the physical parts of a computer.
In groups, learners are guided to observe, identify and list the various physical parts of a computer.
Individually, learners to draw the physical parts of a computer.
What are the physical parts of a computer?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
1 2
Foundation of Computer Science
Functions of the physical parts of a computer
By the end of the lesson, the learner should be able to:

Identify the functions of the physical parts of a computer.
Match the physical parts of a computer to their respective functions.
Appreciate the functions of the physical parts of a computer.
As a class, learners are guided to identify the functions of the physical parts of a computer.
In pairs, learners to match the physical parts of a computer to their respective functions
What are the functions of the physical parts of a computer?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
1 3
Foundation of Computer Science
Connecting the physical parts of a computer for use
By the end of the lesson, the learner should be able to:

Name the physical parts of a computer.
Connect the physical parts of a computer for use.
Have a desire to use computers and digital devices.
Learners to name the physical parts of a computer.
In groups, learners are guided to connect the physical parts of a computer for use
What have you learnt about physical parts of a computer?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
2 1
Foundation of Computer Science
Taking part in modelling the interlinked physical parts of a computer
By the end of the lesson, the learner should be able to:

Name the materials used for modelling.
Take part in modelling the interlinked physical parts of a computer.
Have fun and enjoy modelling the interlinked physical parts of a computer.
In groups, learners are guided to name the materials used for modelling.
In groups, learners are guided to take part in modelling the interlinked physical parts of a computer.
What have you modelled?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
2 2
Foundation of Computer Science
Utilising physical parts of a computer to minimize wastage
By the end of the lesson, the learner should be able to:

Talk about reusing or recycling physical parts of a computer that are in good working condition to minimize wastage.
Summarise the steps or examples of ways of reusing or recycling physical parts of a computer.
Enjoy talking about computers.
In groups, learners are guided to talk about reusing or recycling physical parts of a computer that are in good working condition to minimize wastage.
In groups, learners to summarise the steps or examples of ways of reusing or recycling physical parts of a computer.
How do you utilize physical parts of a computer to minimize wastage?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
2 3
Foundation of Computer Science
Interacting with physical parts of a computer
By the end of the lesson, the learner should be able to:

Interact with the available physical devices by identifying them and their functions.
Practice using the physical parts of a computer to perform their specific functions.
Appreciate the physical parts of a computer.
In groups, learners are guided to interact with the available physical devices by identifying them and their functions.
In groups, learners are guided to practice using the physical parts of a computer to perform their specific functions.
What have you learnt about physical parts of a computer?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
3 1
Foundation of Computer Science
Appropriate procedure for starting and shutting down a computer
By the end of the lesson, the learner should be able to:

Define the terms shut down, sleep, restart and hibernate.
Outline the procedure for starting and shutting down a computer.
Start and shut down a computer using appropriate procedure.
Appreciate the appropriate procedure for starting and shutting down a computer.
As a class, learners are guided to define the terms shut down, sleep, restart and hibernate.
As a class, learners are guided to outline the procedure for starting and shutting down a computer.
In groups, learners to start and shut down a computer using appropriate procedure
How do you start a computer? How do you shut down a computer?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
3 2
Foundation of Computer Science
Functions of keys in a computer keyboard
By the end of the lesson, the learner should be able to:

Identify categories of keys in a computer keyboard.
State the functions of keys in a computer keyboard.
Model or draw different categories of keys of a computer keyboard.
Appreciate the functions of keys in a computer keyboard.
In groups, learners are guided to identify categories of keys in a computer keyboard.
In groups, learners are guided to state the functions of keys in a computer keyboard.
In groups, learners are guided to model or draw different categories of keys of a computer keyboard.
What are the functions of keys in a computer keyboard?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
3 3
Foundation of Computer Science
Typing using the home keys
By the end of the lesson, the learner should be able to:

Identify the home keys.
Practise typing using the Home keys on the computer keyboard.
Enjoy typing using the home keys
Learners are guided to identify the home keys.
In groups, learners are guided to practise typing using the Home keys on the computer keyboard.
Which are left and right hand keys?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
4 1
Foundation of Computer Science
Using pointing devices to manipulate objects in a computer
By the end of the lesson, the learner should be able to:

Define the term cursor as used in pointing devices.
Explain the meaning of system and computer system.
Practise using keyboard and pointing devices to perform various tasks.
Appreciate the use of pointing devices to manipulate objects in a computer.
Learners to define the term cursor as used in pointing devices.
Learners to explain the meaning of system and computer system.
In groups, learners are guided to practise using keyboard and pointing devices to perform various tasks
What is a cursor?
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
4 2
Foundation of Computer Science
Computer system overview
By the end of the lesson, the learner should be able to:

Identify the components of a computer system.
State the importance of computer systems in the society.
Create an illustrate of the linkage among the components of a computer systems.
Appreciate the importance of computer systems in the society.
Learners to identify the components of a computer system.
Learners to state the importance of computer systems in the society.
In groups, learners are guided to create an illustrate of the linkage among the components of a computer systems.
What are the components of a computer system? What are the importance
Spark; StoryMoja, Computer Science Learner
Oral questions Oral Report Observation
4 3
Foundation of Computer Science
Computer Systems Overview
By the end of the lesson, the learner should be able to:

Use a digital device or available reference materials to search for examples of hardware, software and liveware.
Print your findings and display them in class.
Appreciate the use of hardware, software and liveware.
The learner is guided to use a digital device or available reference materials to search for examples of hardware, software and liveware.
Learner to print your findings and display them in class.
What is hardware?
Longhorn Computer science Grade 7 Pg.47-48
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
5 1
Foundation of Computer Science
Computer Systems Overview
By the end of the lesson, the learner should be able to:

Draw a simple illustration of the linkage among computer system components.
Describe the linkage among computer system components.
Appreciate the linkage among computer system components.
The learner is guided to draw a simple illustration of the linkage among computer system components.
Learners to describe the linkage among computer system components.
What is a liveware in computer science?
Computer science Grade 7 Pg.48-49
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
5 2
Foundation of Computer Science
Computer Systems Overview
By the end of the lesson, the learner should be able to:

Discuss the importance of computer systems.
Search for information on the importance of computer systems in the society.
Appreciate the importance of computer systems in the society
The learner is guided to
discuss the importance of computer systems.
In groups, Search for information on the importance of computer systems in the society
How are computer systems important in the society?
Longhorn Computer science Grade 7 Pg.49-50
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
5 3
Foundation of Computer Science
Computer hardware concepts
By the end of the lesson, the learner should be able to:

Identify parts of the computer that make up the computer hardware
Visit the school computer user environment and categorise the hardware devices
Appreciate the categories of the computer hardware.
In groups, Identify parts of the computer that makes up the computer hardware.
Learner to visit the school computer user environment and categorise the hardware devices.
Which are the components of computer hardware?
Longhorn Computer science Grade 7 Pg.51-52
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
6 1
Foundation of Computer Science
Computer hardware concepts
By the end of the lesson, the learner should be able to:

Use available reference materials to search for information about the central processing unit.
Write short notes on our findings and present them to your classmates.
Appreciate learning about the central processing unit.
In groups, Use available reference materials to search for information about the central processing unit.
Learner to write short notes on our findings and present them to your classmates.
What is the central processing unit?
Longhorn Computer science Grade 7 Pg.52
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
6 2
Foundation of Computer Science
Computer hardware concepts
By the end of the lesson, the learner should be able to:

Discuss the functions of the computer hardware.
Draw flow chart on a manila paper and display it in class.
Appreciate the functions of the computer hardware.
In groups, Discuss the functions of the computer hardware.
Learners to draw flow chart on a manila paper and display it in class.
What is the function of computer hardware?
Longhorn Computer science Grade 7 Pg.52-53
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
6

Mid term

7 1
Foundation of Computer Science
Computer hardware concepts
By the end of the lesson, the learner should be able to:

Read the scenarios and identify the most appropriate hardware to be used in each case.
Type and save a presentation in the computer
Appreciate using computer hardware in learning.
In groups, Read the scenarios and identify the most appropriate hardware to be used in each case.
Learner is guided to type and save a presentation in the computer.
How do you use computer hardware?
Longhorn Computer science Grade 7 Pg.8-9
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
7 2
Foundation of Computer Science
Computer hardware concepts
By the end of the lesson, the learner should be able to:

Use locally available materials to make models of different input, output and storage devices.
Discuss and display the models improvised in class.
Enjoy making models
The learner is guided to use locally available materials to make models of different input, output and storage devices.
Learner to discuss and display the models improvised in class.
Are you able to model parts of computer hardware?
Longhorn Computer science Grade 7 Pg.55
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
7 3
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Identify input devices and their categories.
Draw and name input devices.
Appreciate input devices and their categories.
The learner is guided to identify input devices and their categories.
Learner to draw and name input devices.
What input devices do you know?
Longhorn Computer science Grade 7 Pg.56-57
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
8 1
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Discuss the functions of the input devices.
Search for information on the categories of input devices and write examples of each.
Appreciate the functions of input devices
The learner is guided to discuss the functions of the input devices.
In turns, Search for information on the categories of input devices and write examples of each.
What are the functions of input devices?
Longhorn Computer science Grade 7 Pg.56-57
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
8 2
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

List different types of touchscreens.
Find information about the different types of touch screens and make short notes
Appreciate different types of touch screens
The learner is guided to list different types of touchscreens.
Learner to find information about the different types of touch screens and make short notes.
Which is the first generation of computers?
Longhorn Computer science Grade 7 Pg.58-59
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
8 3
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Find out and read on two dimensional (2D) and three dimensional (3D) scanners.
List places where two dimensional and three dimensional scanners are used.
Appreciate the use of two dimensional and three dimensional scanners.
The learner is guided to find out and read on two dimensional (2D) and three dimensional (3D) scanners.
Learners to list places where two dimensional and three dimensional scanners are used.
Where are two dimensional and three dimensional scanners used?
Longhorn Computer science Grade 7 Pg.59
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
9 1
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Discuss the factors considered when selecting input devices.
Match the appropriate input devices to be used for different situations.
Appreciate factors to consider when selecting input devices.
The learner is guided to discuss the factors considered when selecting input devices.
Learner to match the appropriate input devices to be used for different situations.
What should you consider when selecting input devices?
Longhorn Computer science Grade 7 Pg.60-61
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
9 2
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Use an input device to carry out an activity.
Present your work in class and tell how you achieved it.
Enjoy using input devices to carry out different activities
The learner is guided to use an input device to carry out an activity.
Take turns to present your work in class and tell how you achieved it.
How do you use a smart phone at home?
Longhorn Computer science Grade 7 Pg.61
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
9 3
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Search for information on other ways of reusing input devices.
Study items in pictures and tell how input devices have been re-used.
Appreciate re-using input devices to minimize wastage.
The learner is guided to search for information on other ways of reusing input devices.
Learner to study items in pictures and tell how input devices have been re-used.
Why should we reuse input devices?
Longhorn Computer science Grade 7 Pg.62-63
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
10 1
Foundation of Computer Science
Input devices
By the end of the lesson, the learner should be able to:

Identify any input devices in your environment that are not in use but still in good condition.
Use the knowledge on how to reuse input devices and make items of your choice.
Appreciate re-using input devices in various ways.
The learner is guided to identify any input devices in your environment that are not in use but still in good condition.
Learners to use the knowledge on how to reuse input devices and make items of your choice.
In which ways have you reused input devices?
Longhorn Computer science Grade 7 Pg.62-63
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
10 2
Foundation of Computer Science
Central Processing Unit (CPU)
By the end of the lesson, the learner should be able to:

Watch a video showing the location of the CPU in a computer
Explain the meaning of a CPU.
Appreciate the CPU in a computer system
The learner is guided to watch a video showing the location of the CPU in a computer.
In groups, explain the meaning of a CPU.
Where is the CPU located in a computer?
Longhorn Computer science Grade 7 Pg.64-65
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests
10 3
Foundation of Computer Science
Central Processing Unit (CPU)
By the end of the lesson, the learner should be able to:

Discuss the functional elements of the CPU.
Draw and label an illustration of the functional elements of the CPU
Appreciate the functional elements of the CPU.
The learner is guided to discuss the functional elements of the CPU.
Learner to draw and label an illustration of the functional elements of the CPU.
What are the functional elements of the CPU?
Longhorn Computer science Grade 7 Pg.65-66
Digital devices, reference materials, computer hardware
projects, journals, portfolios, oral questions, Written tests

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